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Written by Rob Schultz (human).

#2,294: Don't Think Twice

Mechanic: Resurrection - ★★☆☆☆
• I mean, it's dumb, but of course it is.
• Really worrying green screenery in the opening scene.
• Poster correctly identifies the best part of the movie.
• Probably a better Hitman movie than Hitman.

The Sicilian - ★★☆☆☆
Is there another term for 'In Media Res' for when you actually start at the end of things? Or for when nothing really happens in a movie, perhaps to make a point? Or for when a movie's kind of boring?

Some guy in the lobby after was talking up how much he wanted to go watch the hour-longer director's cut, so I understand that others may have experienced the film differently.

Kubo and the Two Strings - ★★★☆☆
Pretty enough to keep you from thinking too closely about the plot. After all, it seems unfair to blame the Macguffin for being useless, but that's why the character doesn't usually get ahold of it so quick.

Don’t Think Twice - ★★★☆☆
I'm glad I saw this, but also a little hung up on what it's got to say. Is the message that teams are an acceptable as a support system? Use groups as a launchpad to your own success? And keep your head down and keep grinding away unless it's your own turn?

As a comic, I thought it was interesting that nothing in this movie seemed in any way aspirational. I don't want to be on that team. They had the vibe of good friends that real life improv teams occasionally project, but folded in on themselves in a way that was unusual to me. To their credit, their improv came from a place of deep confidence and control — a lot of the improv I see feels more driven by fear.

I wondered if the tech shown on screen was meant to indicate the year or the financial situation the characters are living in.

Birbiglia's character is one of those guys that the comedy scene will run out of town on a flurry of facebook posts in a few years.

Escape Room Reviews: The Lab

One Saturday night with nothing much going on, with our usual room escape partners on vacation, we looked online, saw there was an escape room that nobody had booked any tickets for starting in an hour, and raced across town to a terrific adventure as a duo!

Company: Exit Game
Room: The Lab
Date Played: 8/20/16
Player Count: 2

Success:  Failure, but only barely. No hints.

Premise: I can't really say. I know it was vaguely Area 51 themed, but I'm not 100% sure who we were supposed to be or what exactly we were officially trying to do. Get in the room and then escape from it, I guess!

Immersion: Just enough to be fun. This was by far the biggest space we've been in, and the game took full advantage of it. Probably none of the objects in the room would really make sense in a military installation, but this game is immersive in the way a game of Laser Tag is immersive. Speaking of which, our flashlights were mounted on rubber handguns. We took two each!

Highlights: The space. It's really satisfying to get to move around as the game progresses instead of rotating to face the next wall of a small room. The watchword for the whole experience was "satisfying." There's a really well-designed part that punishes players if they choose to act like jerks or rewards them if they don't.  Since I considered the jerk behavior and then decided against it, this made me very happy.

The hint system was a button at the beginning of the game. Since this was a kind of spread-out area, the one time we were ready to press the button, it required us to backtrack through the space and we stumbled over the clue we were missing. No more need for a hint!

In my last review, The Will took top prize for best game intro.  A week later, this one is taking the prize for best explanation of the rules.  We were shown a video with some decent production value, decent jokes, and a good explanation of what's what.  

Lowlights: We got to the final puzzle but didn't actually escape. Either we missed the clue for the finale, or it's significantly more abstract than every single thing that came before it. When someone came to get us at the end, it seemed that either they weren't our GM, or if they were, they weren't really watching us.  

And Finally:   Of the escape room companies we've visited, Exit Game seemed the most like a real business. Our host, Remy, was far and away the most professional host we've encountered so far. There's a large lobby for some reason, even though there doesn't seem to be anything to do there, and there's a photo station that automatically emails you your photo after you take it. My earlier comparison to a Laser Tag... game? arena? parlor? Place you play laser tag, is probably apt here. It doesn't feel like a startup or someone's hobby.

This room says it can take 10 or 12 players at once. That seems like a crazy amount. We breezed through most of it with only 2 of us.  With 3 or 4, I'm sure we would have had enough extra eyes and hands to escape. With 12... by the time everyone travels from one area to another, whoever's in the lead would already be done and on to the next space. We didn't get out, but it felt like we saw everything, and my overall feelings toward this one are very positive. Since we're sort of new to escape rooms, it's great every time we enter one that's unlike anything we've seen before.

I recently discovered bestlaescaperooms.com, and I'm delighted to see this is their least favorite room at this location, because it was great fun. I'm looking forward to bringing more people and checking out The AI and the Sorcery School. Out of 6 rooms played, I'm ranking this one #2. 

How to book this room yourself: Visit http://www.theexitgame.com/m2-ch6g

Escape Rooms Ranked

Okay, the idea of ranking the escape rooms we visit is going to become unmanageable very quickly, but this is the post that will be continually updated with the scoreboard.

This scoreboard is the list of escape rooms I've played, from most favorite to least. As it grows, it gets reshuffled based on the wind.

This is a completely subjective list that shows what game I would most like to play as of the last time I revised it . It's what I would want, if I were searching the internet for reviews.   

Click on the names to read the reviews and find out what I liked, didn't like, or learned about myself at each game. 

  1. Evil Genius: Occam's Apartment
  2. Escape Chronicles: Smuggler's Tunnels
  3. Evil Genius: Norcross Art Gallery
  4. Room Escape Live: The Bunker
  5. Escape Chronicles: Testing Facility
  6. Quicksand Escape (San Diego): The Diner
  7. Red Lantern Escape Rooms: Midnight on the Bayou
  8. 60 Out: Grandma's Master Plan
  9. Escape the Laboratory
  10. 60 Out: The Wizard's Workshop
  11. Exit Game: The Lab
  12. 60 Out: The Zen Room
  13. Quest Rooms: Da Vinci's Challenge
  14. 60 Out: The Hangover
  15. Escapedom: The Lair
  16. Mortuary Mystery
  17. 60 Out: Dracula
  18. Maze Rooms: The Castle
  19. 60 Out: Ghost Ship
  20. Escape Era San Diego: Déja Vu
  21. Maze Rooms: One-Way Ticket
  22. MagIQ: The Pirates Cove
  23. Escapology (Las Vegas): The Budapest Express
  24. 60 Out: Titanic
  25. Xterious Escape (Las Vegas): Bugsy's Nightmare
  26. Enigma Escape: The Crime Scene
  27. Exit Game: The AI
  28. Escape Hunt Experience Cleveland: Murder in the Old Manor House
  29. Trapped Cleveland: Labyrinth
  30. Escape Room Cleveland: Black & White
  31. 60 Out: Senator Payne
  32. Amazing Escape: Mystery of the Red Dragon
  33. Enigma Escape: The Will
  34. 60 Out: Alice in Wonderland
  35. Great Redemption: Great Redemption
  36. Hidden Passage: The Pharaoh's Curse
  37. Maze Rooms: Prison
  38. Amazing Escape: Escape From Corporation X
  39. Perplexity Games (Cleveland): The Clockwork Caper
  40. Maze Rooms: Lunar Escape
  41. Cryptic Escape: Stuck in Time
  42. Exit Game: The Villain's Lair
  43. Escape Hotel: Witchcraft
  44. SCRAP: Escape From the Magic Show

Unless otherwise noted, all of the games on this list are located in the broadly-defined Los Angeles area.


Home Games:

This section is for boxed games you can play at home, and maybe eventually VR or video games that are like room escapes.

  1. Escape Room in a Box
  2. The Librarian's Almanaq
  3. The Mystery of Stargazer's Manor

A

 

 

 

 

 

 

B

 

 

 

 

 

 

C

 

 

 

 

D

 

 

F