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Written by Rob Schultz (human).

Escape Room Reviews: The Bunker

Company: Room Escape Live
Room: The Bunker
Date Played: 11/1/15
Player Count: 4

Success:  Success! With a hint or two.

Premise: Some military guy launched a nuke and then killed himself, so go through his office and find a way to stop it!  (Not strictly an escape, you could walk out at any time, but that won’t stop the missile launch!)

Immersion: Sufficient. I mean, it doesn't make any sense that this guy would have so many padlocks in his office. How would he get anything done? On a scale of '1 - Office Park' to '10 - Actual office in a missile silo' I'd say this gets a '6 - Set of a Game Show,' which was great.

Highlights: The main prop and all the things it gets used for is a lot of fun. There are a couple of multi-step puzzles that also stood out. This room always had plenty of stuff for the four of us to be searching or doing. So much so that we had to debrief after to make sure we all knew what all had transpired. We solved the dexterity puzzle (we're learning that there's always a dexterity puzzle!) that the minder told us most people don't solve. (Apparently they use a hint instead.) 

Lowlights: Kind of a lot of the same kind of regular locks. We got hung up in the beginning on a searching failure. 

And Finally:   We had a great time in this room, and we reached the very cinematic conclusion. However, our minder didn't stop the soundtrack, so the bomb still went off while we were taking victory photos and chatting, which was a good laugh. Not every object in the room was part of the game, but it felt like everything was 'in-bounds' and explorable. Fun gadgets, clear objectives, cool set. You would need a minimum of two people to physically accomplish the tasks in this game, but our foursome kept plenty busy.

Out of 2 escape rooms played, The Bunker is #1!

How to book this room yourself: Visit