Normal Website

Not a front for a secret organization.
Written by Rob Schultz (human).

Omegle #2

You're now chatting with a random stranger. Say hi!
 Stranger: should the cock be capitalized?
 You: you must be SO lonely
 You: poor dear.
 Your conversational partner has disconnected.

Connecting to server... You're now chatting with a random stranger. Say hi!
 Stranger: hi
 You: You're talking to a 'bot, moron!
 Stranger: I am
 You: You're talking to a 'bot, moron!
 Stranger: I don't believe you
 You: You're talking to a 'bot, moron!
 Stranger: fuck you
 You: You're talking to a 'bot, moron!
 Your conversational partner has disconnected.

You're now chatting with a random stranger. Say hi!
 Stranger: hey
 You: I don't have time to chat, I lost my keys.
 Stranger: well that blows
 You: yeah, I know. I don't really have time to talk to strangers.
 Stranger: o ok then. maybe we can be friends then?
 You: I'm sorry. I really do need a friend right now, but I don't have time to type. I'm looking for those darn keys!
 Connection asploded.

You're now chatting with a random stranger. Say hi!
 Stranger: hey
 You: oh crp I jut pilled my drink on the keybord
 Stranger: hahahhaha
 Stranger: sad
 You: the to ro on the left ren't orking
 Stranger: sucks
 You: thi i terrible
 Stranger: i'm sorry
 Stranger: well asl?
 You: I till hve hlf pper to rite, too
 Stranger: i'm sorry
 You: I hve to think of ord ith different letter no
 Your conversational partner has disconnected.

You're now chatting with a random stranger. Say hi!
 Stranger: hello!
 You: Welcome to the text adventure!
 You: Do you want to get on the highway or take surface roads?
 You: surface roads are like local sidestreets, but the highway might go to the danger zone!
 Stranger: highway!
 You: You're now on the highway.
 You: Oh man, it's backed up for miles!
 You: Do you want to turn on the radio or leave it off?
 Stranger: Hmm. What kind of car do I have?
 Stranger: I want the radio on
You:
You're driving a chevy nova!
 You: The radio is on.
 Stranger: FFFFUUU
 You: Do you want the hard rock music, or the classical birdsongs?
 You: Your car advances seven feet.
 Stranger: Classical birdsongs. The traffic will stress me out, so the music will have a calming effect
 You: You're listening to classical birdsongs
 You: Your car advances seven feet.
 You: Suddenly, the music is interrupted!
 Stranger: Oh no!
 You: An announcer breaks in with a special report!
 You: He needs more money to continue the classical birdsongs!
 Stranger: Damn.
 You: Do you want to pledge at the dollar a day level or the 13 dollars a week bonus gold member level?
 Stranger: Gold member, of course
 You: Your car advances seven feet.
 You: A jogger passes the car.
 You: You call the classical birdsong station.
 Stranger: Good
 You: Suddenly, the battery on your phone explodes!
You:
***you have died***
 Stranger: Ah, how unfortunate
 You: ***you scored 14 out of a possible 1300 points***
 Stranger: twas a good run, though
 Stranger: only 14 points, darn
 Stranger: thanks for letting me play!
 Your conversational partner has disconnected.

Connecting to server... You're now chatting with a random stranger. Say hi!
 Stranger: oi
 You: Shhh.
 You: don't say anything
 You: let's just enjoy the moment.
 Stranger: sure
 Stranger: finish?
 You: ssh!
 Stranger: sory
 You: just take deep breaths, and think of england.
 Stranger: yes
 Stranger: .....
 Stranger: what I do now?
 Your conversational partner has disconnected.

Omegle #1

So there's this Omegle thing, which is about the same as the hyperintelligent notArt chat robot from like seven years ago.  Unlike the robot, which secretly connected you with another person also trying to talk to the supposed robot, this service admits that it is connecting you with an arbitrary stranger.   The important thing to note here is that this service is based on the INTERNET, so certain established theories immediately come into effect.   That being said....

 You're now chatting with a random stranger. Say hi!
You:
On a scale of 1 to 10, where 1 is 'I've just bought a car' and 10 is 'Which one of these drinks is mine?' how lonely would you say you feel right now?
 Stranger: hello
 You: Please, just a number.
 Stranger: 1
 You: Ah excellent.
 You: You may begin conversation now.
 Stranger: yeah
 You: Converse at any moment.
 Stranger: where are u ?
 You: The system is ready for you, you may begin.
 Your conversational partner has disconnected.

 You're now chatting with a random stranger. Say hi!
 You: On a scale of 1 to 10, where 1 is 'I've just bought a car' and 10 is 'Which one of these drinks is mine?' how lonely would you say you feel right now?
 Stranger: hellow
 You: Please, just a number.
 Stranger: english? spanish? portuguese?
 You: You may use numerals.
 Stranger: sorry
 Stranger: but i am brasilian
 Your conversational partner has disconnected.

 You're now chatting with a random stranger. Say hi!
 You: On a scale of 1 to 10, where 1 is 'I've just bought a car' and 10 is 'Which one of these drinks is mine?' how lonely would you say you feel right now?
 Stranger: o
 You: I should inform you, time is a factor in calibrating the system.
 Stranger: 7
 You: That is staggeringly lonely indeed.
 You: The system is ready.
 You: You may begin a conversation.
 Stranger: I will just blade at 45 degrees be fore disenGAGING
 You: Feel free to begin a conversation at your discretion.
 Stranger: YOU WILL NOT TOUCH MY WEAPON!!!!
 You: You may start conversing at your leisure.
 Stranger: OMG IT SPINS! 
Your conversational partner has disconnected.

 You're now chatting with a random stranger. Say hi!
 Stranger: I HAVE NEVER IN MY LIFE YELLED AT A GIRL LIKE THIS
 You: well what are you waiting for?
 Your conversational partner has disconnected.

 You're now chatting with a random stranger. Say hi!
 You: ...
 Stranger: yes
 You: ...
 Stranger: i can make tornados
 You: ...
 Stranger: yea 
You: ...
 Stranger: its true
 You: ...
 Stranger: oh yes
 You: ...
 Stranger: i do not lie
 You: ...
 Stranger: ooooh
 You: ...
 Stranger: gi joe
 You: ...
 Stranger: last one theres a penispump
 You: ...
 Stranger: h
 Stranger: ha
 You: ...
 Stranger: i got you
 You: ...
 Stranger: you should of done two i said two things
 You: ...
 Stranger: you fucked up
 You: ...
 Stranger: hahahaha
 You: ...
 Stranger: df
 Stranger: s
 You: ...
 Stranger:
 You: ...
 Stranger: see i did 3
 You: ...
 Stranger: assfuck
 You: ...
 Your conversational partner has disconnected.

Connecting to server...
Looking for someone you can chat with. Hang on.
 
You're now chatting with a random stranger. Say hi!

 You: Ugh, you again.
 You have disconnected.

 You're now chatting with a random stranger. Say hi!
 You: ...
 Stranger: hi
 You: ...
 Stranger: are we still on for tonight
 You: . . .
 Stranger: fuck you
 You: . . .
 Stranger: fhfhften
 Stranger: ntnnth
 You: . . .
 Stranger: hjtnt
 Stranger: tnj
 Stranger: njt
 Stranger: jn
 Stranger: jnhtnj
 Stranger: yht
 Stranger: jnth
 You: . . .
 Stranger: jn
 Stranger: te
 Stranger: jnt
 Stranger: jn
 Stranger: t
 Stranger: thj
 Stranger: jnh
 Stranger: htmn
 You: ia!
 You: ia!
 Stranger: just log off now
 You: fhtagn!
 Stranger: ntyn
 Stranger: i see you right now
 You: Ph'nglui mglw'nafh C'thulhu R'lyeh wgah'nagl fhtagn!
 Stranger: degyveyeyfeghrugherruhekhefhkujfhjhukjghjfhsjkkgdhgjrethrwkthwjffhrhwkuvthvuhkuvht2rugvh2
 You: moo
 Stranger: grr
 You: mulhaha!
 Stranger: up yours
 You: zwaHOOOM
 Stranger: homo
 You: ...
 Stranger: yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

#1,424: Watchmen

Lately, I've been employed.  I'm an assistant editor on a new program for SpikeTV called 'Surviving Disaster,' and I'm really good at it, so it's going very well.  The assistant editor, in case you were curious, is mainly responsible for getting media in and out of the editing system, which in our case is Final Cut Pro.  So capturing tapes, making the six or more types of media we have incoming play nicely together, keeping everything organized between multiple editors, and doing it without a central server.  Easier done than said, practically, and although production seems like it might be behind schedule, post is now ahead.  Also, if you ever see our main character show up somewhere you are, RUN!  A terrifying experience is just around the corner, and several of your companions may end up dead or badly hurt just to prove a point!  RUN! I read 'The Road,' possibly in part because someone who might be Luke liked it, and because I liked the movie of No Country for Old Men.  I think I liked 'The Road,' and I didn't really question why at the time.  The setting is indeed bleak, but not as depressing as I'd been forewarned.  At some point, the string of events almost become comical, when not horrific.  And there's a nice current of a father and son relying on each other for different reasons and some of the same reasons.  I did occasionally have to take a step back to parse what I'd just read though, or try to map out who was speaking, since no punctuation will do that to you.

Since reading that, (but not because of it,) I think I've been asking 'why' more often.  I saw the 1954 version of Animal Farm, a cartoon much more bleak and depressing than that book.  I wondered a little bit why Orwell went with certain names, since in a big blatant allegory the names are probably valuable.  I was also reminded of the multiple reports and projects and essays I've done on his other book, 1984, over the years.  I still haven't read that one though.

I saw The Fisher King, and I now know that some movie I saw a snippet of once, of a kid who wants to go out to play with a guy who's more interested in having sex with his girlfriend is officially neither Prince of Tides nor Fisher King (I know these aren't similar movies, but they came out at the same time and somehow got tangled around in an eight-year-old brain.)  I found it to be the least Gilliam-like Gilliam movie I've seen, and also the one that dates itself the most.  Seems like trying to 'modernize' a classic story really puts down roots into the specific time it was made.  IMDB says Private Parts wouldn't be for another six years, so I guess there was still a little time before Stern was completely irrelevant.  

The Brothers Bloom, officially coming out this May, is a new movie from Rian Johnson, who made Brick.  I liked it a lot.  Adrian Brody is a con man who's ready to settle down, quit the game, and have a real life.  Someone else plays his brother, who draws him in for the classic 'one last score.' And Rachel Weisz plays Natalie Portman, who complicates things, naturally.  In it's favor, the movie has a very 'interactive' feel to it, in the sense of a 90s adventure game, maybe, where actions have consequences.  If something breaks, it stays broken later, or someone has to fix it.  Also a plus, the curious out-of-time feeling in which the movie is both modern and in the era of the classic con man.  Working against it, the character games do sort of get dropped towards the end in order to handle all the plot that's been piling up, but the attention to detail never fades (Bloom is always thinking of the Queen of Hearts).

The Room is, to paraphrase a pal, ridiculousity from top to bottom.  Something of a cult phenomenon in LA but more-or-less unknown to the rest of the world (it's had a billboard up since long before I moved to LA, at the director/writer/star/producer's expense).  It's just a crazy pile of nonsense, with eye-bending special effects (his building must be rotating on its foundations, if the green screen work is to be believed), and dialogue that could only be written and delivered by a non-native speaker that has probably still not gotten the necessary foothold on the meanings of certain words.  Like 'room.'  Very MSTable.  Best viewed with a group, a sense of the absurd, and a pizza, half canadian ham and pineapple, half pesto and artichoke, light on the cheese.

Zack and Miri Make a Porno was better than I'd heard.  The characters speak more like people in a movie and less like characters in Kevin Smith movies do, and I'm not sure if that's a good thing or not.  I laughed at it sometimes.  It felt...clumsier than previous outings, and I think the popular excuse for that is something like trying to appeal to a broader audience, but I don't know if that's true.  It is, more or less, the story of the making of Clerks.  Maybe it needs another viewing someday to figure out what I think.  I don't think I've made it through all the DVD extras on Clerks 2 yet though, and that's a movie I know I liked.

And then there's Watchmen.  I guess this left me with more questions than anything else, and I'm about to mainly discuss the ending, since that's the only part that's interesting.  I understand most of the condensation that takes place earlier in the story, which does occasionally change characters' motivations, but I'm pretty sure they remain motivated.  When it was done, my reaction was that it was accurate, but unnecessary.  Was it too accurate for its own good?  Is my opinion that an adaptation -should- shake things up?  And if so, why did the last couple minutes irk me a little bit?  Is my opinion that folks shouldn't do adaptations?  I'm okay with the general idea of adapting a work from one medium to another:  the audiobook of American Gods didn't need to change up anything from the text edition, and yet it adds a new dimension.  So what is the point of adaptation?  To retell a story in a way that takes advantage of the strengths of the new medium.  If that doesn't happen, then the work isn't an adaptation, it's a translation.  And the function of a translation is not to impart new meaning but to relay the existing meaning as accurately as possible.  

Watchmen is a story told through comics as well as about comics.  It is regarded as a masterwork because of how thoroughly and intricately it uses its medium.  The reason so many had previously regarded it as 'unfilmable' was less to do with whether the technology was available to create Dr. Manhattan, and more to do with why we don't have filmed adaptations of Infinite Jest, or House of Leaves (and why puzzle-based adventure stories are almost always unsatisfying in the format of a 90 minute film).  So when 98% of the Watchmen film is an abridged translation of the book (showing that the filmmakers concede that a completely accurate reproduction would not be feasible for the theater-going audience), book savvy viewers do not feel that the film earned its deviations from the source.  This is only compounded by the really odd choice to hang a lampshade on the altered dialogue.  Is it supposed to be a clever wink to the in-crowd?  Wasn't that the whole rest of the movie?  

What changed and why?  We ditch the monster, because it would take a lot of screen time to set up properly.  Okay.  Maybe a dozen major cities are attacked instead of just one, either to avoid the appearance of 9/11 flavored pandering, or maybe because we've seen what happens when just one country gets hit, and it isn't world peace.  The world isn't uniting against aliens, or another dimension, it's uniting against God.  Except, Jon doesn't get his god-moment in the movie, completing his transformation from human.  Maybe if Jon had said 'nothing ends,' it suggests that he -will- be watching or returning to Earth at some point, as opposed to agreeing to leave and keep the conspiracy.  But this means that Veidt has his final moment of reckoning with a human, and one that we know poses zero threat to him.  A fair sight different from the original ending, where Veidt's story ends in doubt, his confidence put in check by the fear of God.  On the other hand, maybe the lampshade moment is just an update of the same moment, when the Outer Limits similarity is called out.

I kind of hate to even be discussing it at length, since that's such the thing of the moment, but it left me a little puzzled on my walk home from the theater.  However, on my way back I was able to make a recent dream come true.  I passed a taped off section of freshly poured sidewalk, which I think is a first for me.  And I wrote in it.  Sorry, I don't have a picture yet, but with luck it's there forever and I can get a snapshot in the future.  What could I have inscribed on the curb to leave me feeling so self-satisfied?

"Lorem Ipsum dolor sit amet..."

#1,408: 1408

I'm actually up to 1417 by now, but 1408 was a milestone.  The next title / count sync point is 1492, I think. On the screen:

  • Sleuth - thumbs up.  Twisty and turny.  Not entirely sure about that last one though.
  • Videodrome - Didn't like it very much.  I'm pretty sure Robocop addresses the issues here better.
  • Fast, Cheap & Out of Control - Didn't like it very much.  May have deserved more careful viewing, but I didn't find any individual story or the connections between them that interesting,
  • Surf's Up - Didn't like it very much.  3D modeling of water has gotten pretty good though.  If you're going to do a mock-doc, have the courage of your convictions and stick to the format, I say.
  • American Teen - Didn't like it very much.  You took cameras into a school and discovered...the stereotyped characters every program about high school shows us?  Great.  Thanks.  The speculation on whether it was faked is supposed to get people talking, I guess, but why cast doubt on something even less remarkable if it -was- scripted?
  • Snuff - Didn't like it very much.  Pretty much exactly the sensationalist fluff they decry in other films they excerpt.
  • Pathology - Didn't like it very much.  Wanted to, since it was written by the guys behind Crank.  Nice for gore fans maybe.  Awfully low stakes for so much murderin'.
  • Time Crimes - Done well enough, but contains just about the minimum amount of story one can tell in a time travelin' tale.  Should've been a short.  The stuff people say about plot holes is garbage though.  There were no other decisions to make.
  • Monster Camp - I think it's hard to cover this kind of material and be fair to the people in it.  Contained a topic I'm hearing a lot about lately that I haven't heard of very often before: the D&D nerd who fails out of school. Would have benefited from a little time spent showing people enjoy themselves....unless the message was nobody does.  Hm.
  • Friday the 13th Part 2 - In which the retcon fest begins.  Jason has lived and aged and started murdering.  Just because.
  • The Gamers 2 - Better than expected, although at first I was expecting another D&D-styled doc.  Low budget project actual dramatizes a game of D&D fairly effectively, and represents the in-game world at least as well as the official D&D movie.
  • Taken - Representing the 'take EVERYTHING from them' genre, the cool thing here is that Liam Neeson can't even be bothered to actually take everything from the people he hunts.  He's so single-minded in his task it's not even truly a revenge story.  A good use of the hip and mod realism in the field of fighting styles - almost no knock down drag out 5-10 minute battles.  If he's going to keep things moving he's going to incapacitate the baddies fast and professional-like.
  • The Ruins - A good, fun horror in the man vs. nature category.  Trapped on a pyramid with plants that want to eat you?  It's not going to go very well.  Not well at all!
  • Mr. Magorium's Wonder Emporium - Wonder is the key word in that title.  I do like exposition into a formed world and movies that sustain that world throughout.  The plotting is minimal, so as not to get in the way of all that Wonder and Magic going on everywhere, and that's just fine by me.  Full of neat ideas brought to life, like the congreve cube.
  • Coraline - The best iteration of the Neil Gaiman movie so far.  The 3D was good, although at times it seemed like the frame-rate dropped.  Maybe the whole thing was a slightly slower rate that only showed in moments of high-speed?  Not sure.  Tried to win an auction for a jumping circus mouse, but it ended thousands of dollars more than I wanted to spend.
  • Friday the 13th 12 / The Remake - lazy, shoddy work.  This was not a movie that should have tried the realism trick.  I -know- it's hard to tag a movie like this for nonsensical or unrealistic content, but it's in the same sense that magorium works that this doesn't.  It's not about our reality vs. the movie's, it's about the movie being internally consistent.  There were loads of goofy continuity-type glitches, but the problem that breaks the movie is not deciding what to do with Jason.  Is he a clever and military-minded guy who digs tunnels and rigs traps, or the traditional deformed, retarded man-child that can't tell his mother from this installment's heroine?  Is he a force of nature or a guy that needs floodlights to hunt his prey? And where exactly does he keep drawing weapons from, anyway? The other plot point that seemed really odd was Trent getting mad at girlfriend Jenna for befriending another dude who looks just like him, but neither of them having any problem with Trent having sex with their pal Bree (whom the other guys in the group know well enough to join on vacation, but find too intimidating to talk to).  Silliness abounds with lighting, water depths, orchestra hits, but for some reason not the kills, which are presumably why someone checks out a movie like this.  I didn't expect greatness from the group making this movie, but what a mess.
  • 1408 - Much better than the trailer suggested.  And much less to do with Cusack's kid than one might have thought.  Sam Jackson has a fun role.
  • The Daily Show - Watching weeks at a time on the Hulu, I have to say I was disappointed in Jon Stewart's interview with Jimmy Carter.  Sure, he doesn't have to be in the hard-hitting news business, or spend the whole time talking about the book Carter was promoting, but I was very disappointed to see so much of their time spent covering exactly the same nonsense they bashed the 24-hour-news channels for covering a few days before.  Bad form.

And in print:

  • High School Undercover - Better than the recent, similar documentary, American Teen, but still not especially good. Mainly covers the boring bits of school with some drugs and sex thrown in to pique prurient interests. All the caution used to protect identities (characters formed from chunked and pressed actual student sweepings!) makes it tough to invest in anyone. The chapter done up like Van Sant's Elephant (students' lives intersecting, various events seen through a variety of viewpoints) should have been fun, not a chore. From bookmooch it was delivered, and back unto bookmooch shall it return!

Over in life, the radio program marches on, with another 5 or 6 scenes written in this week to be recorded next week, and a few more would-be writers invited to participate. They, of course, declined. 

I auditioned for a UCB house harold team, expected nothing, and got nothing.  I'm pretty sure I'm just fine with that. Especially because...

...I'm starting a night job with a new SpikeTV program next week.  Glad, in fact, that I didn't have to choose between what would be a substantial amount of pay for me and comedic advancement.

Oh, and I'm not sure if I like it, but I guess I'm a part of this facebook thing now, whatever THAT means.  The chart that draws lines between people I've met who know each other is kind of neat, I guess.  It seems kind of too spread out and inconvenient though.  I've been monkeying with it because it's a new toy, but it kind of feels the same as that World of Warcraft demo, in that it's designed to keep you logged in and wasting time for someone else's gain.  There's consistently a lot to do, but not much of it seems worthwhile.

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